Moonlight host reddit. Can anyone else confirm? In other words it means that server side is now ready to receive DS4/5 input data. Both are in an alpha state and I don't know whether they would work with a Shield (it's unlikely to be a development priority since the goal is to reduce dependency on Nvidia). Sometime in January, moonlight wasn't able to connect to my main PC, so I'd assumed it was because of the update. However, it is not limited to NVidia gpu. You should be able to play now without noticing any lag. cc/ThrJvz5K. High Level Overview. All I know is that the game must be added to GeForce Experience's control panel on the host PC, and the receiver (whether Moonlight app, or the nVidia Shield) needs to be set to HDR. There are at least two efforts to make Moonlight available on non-Nvidia hosts: Sunshine and OpenStream. The client frame rate seems to be unstable and at 40-60 fps even though the host has stable 60 fps. On the desktop moonlight settings, uncheck ‘mute host PC when streaming’, then just turn your PC speakers down. 12. If I have Gaming1 in my list and reboot all VMs most of the time klicking on Gaming 1 results in the Name beeing switch to Gaming2 and I'm getting connected to the wrong machine. It's affordable, compact, and works great in my experience. Keep getting "no video recieved from host message. Then I followed the guide to complete install and the new Apr 28, 2022 · When I set the Moonlight client’s resolution to a custom 3440x1440, the game stream remains in 21:9 and appears correctly on the phone (with letterboxing on the top and bottom). The game will typically render at the last (Moonlight pushed 80Mbps and beyond, moondeck was pushing something low enough to clearly compress) Dummy plug refuses to show up as an HDR display even after edid coding, not sure if I'm going to switch to a dif one or that virtual display driver . I have been able to configure the desktop to show at the correct resolution (3840x1600) by using the AMD alternative to moonlight for streaming to steam deck. hello! i'm having a little trouble setting up sunshone / moonlight on my windows 10 host pc. Good performance with moonlight, but constant microstutter (iOS, TV OS, Mac) I'll try to be as brief as possible. true. You can connect to Sunshine from any Moonlight client on a variety of devices. The (un)official home of #teampixel and the #madebygoogle lineup on Reddit. You can use Steam Link app. Yes I recommend this. Scroll down to find your connected devices and authorize Need help, moonlight host resolution. exe and Playnite launcher. What I did was to type cmd / powershell at the window's start menu and click at the option "run as administrator". My host machine has an RTX 3080/AMD 5900X and I've been trying to stream games locally at 4K/60 FPS on Moonlight. dll. It's better for desktop streaming and as a utility app. Press F6 to change it and if you can get output then use /etc/asound. Software encoding is also available. I'm using moonlight to stream games from my desktop PC to my android tablet. I know what you mean by it being more seamless to change devices. The app is called Moonlight-QS (short for Moonlight QuickStart); it is an extension/plug-in to the Moonlight application for Windows only. Only the controller input delay is much higher when connecting the controller to the tv stick (wasn't that noticable when streamed to the laptop) 1. Yes it's confusing why Nvidia would do that but it is what it is. I decided to publish an app I developed recently. In those few seconds I can oddly move the mouse around and it appears its only the video that is not received. I don't think I clicked any preferences, because I definitely don't see anything regarding preference of what controller should be 1 or 2. I don’t recognize such a setting in your screenshots. It doesn't actually run mstsc. Get support, learn new information, and hang out in the subreddit dedicated to Pixel, Nest, Chromecast, the Assistant, and a few more things from Google. It's usually called something to do with "restart ac after a power outage" or "auto-restart" or something similar. And rename these files as follows: rxgamepadinput. The tool will display a list of available devices and their ability to output surround sound. 5 Ghz band. ^ Different subnet. You can also register a service so it works just as a Nvidia Gamestream does. Boot up sunshine and you should be good to go. On ethernet I have 1-2 ms (network + decoding), on wifi about 5-6 ms. However it confused me as windows version does not need that because of upnp server. You can now access your PC and any games you've added on your PC for game streaming. Server PC details. Happened to me too. But Moonlight still seems to confuse the machines. Some games appeared blurry no matter what I did. Is the computer you are trying to use at your house or a cloud I've been working on an application that runs on your Windows PC and Steam Deck, which finds all your Gamepass games installed on the host PC then adds them to your Steam library on the Deck. Then do that and the game will not be confused by steam and your controller will work. I have installed ViGEm Bus Driver already but it doesn't change anything. Help me fix it. In Geforce Experience, I added mstsc. At some point, I removed the Windows host from my iPad client and I'm unable to find it again on the local network. The LizardByte GitHub repo has an easy installer that doesn’t take much work to set up. In an administrator command prompt, run netsh winsock reset and reboot your computer. I put HDR_Switch_tray. Found answer for host myhost. I’d suggest don’t using gamestream anymore which isn’t updated anymore as being stopped by Nvidia, but install sunshine, which is the open source equivalent which also works with moonlight in the same way, but more up to date and more configurable and also working with any GPU. So the script works. Instead of installing windows on the steam deck simply use 2 other options. Meanwhile, GPU Core Load on HW Info is reporting at most a drop from 99% to 95% load the moment Moonlight connects. A web UI is provided to allow configuration, and Playing on IOS via moonlight. I use a rpi4 4gb with moonlight and steam link. 0 Gateway: 10. My assumption, same as yours, is that H264 + low-ish bitrate would have lower latency (Gamestream uses H264 instead of HEVC, I assume for a good reason). Works well. Makes a much bigger screen than iPad version. I have reinstalled my graphics drivers and GFE, but I don't know what else to check/do as it only happens when trying to use moonlight. Unfortunately the MacOS Moonlight client doesn’t support statistics overlay so I only can compare to known values of other devices. Go to "Internet Protocol Version 4" -> Properties -> Use the following IP address. Use Moonlight in your house to use your gaming PC and stream ALL your games to your Steamdeck. Tailscale will assign IP addresses to each device. The quality is really good especially for games like Persona 5, that are on Game Pass. exe, it just tells GFE to start up a stream without running anything. I had to get my computers IP address and type it in to get it to connect. Important to note, that the client pc, is a steam deck that is docked to a 4ktv, and this whole network is connected with CAT6 cables, the router is a TP-Link Archer C64. I tried via internet, latency is about 30-50 ms, and it is OK for single games. lan mstsc The v-sync is turned off everywhere except moonlight settings. Hey there, I'm one of the admins of the Moonlight Community Discord server. It uses Moonlight for streaming, and Steam ROM Manager for artwork + game detection. Buttery smooth. in the sunshine web gui i deleted all resolutions and added the 1280x800 and in the moonlight client on the When I connect to a host with Moonlight, all audio ceases playback until the Moonlight connection is severed. I currently use playnite with my 3060TI to stream non-steam games to my steam deck with moonlight. When I tried to right click on the . When i start the streaming, the thwo monitor shut down but after a few seconds the stream stops with the message "no host video"When i stop the session in moonlight, the two monitors turn on again. Sort by: [deleted] • 3 yr. Anyone else or just me? Update : I solved this, so the problem is Sunshine trying a bunch of resolution and failed, I think perhaps because I'm using ultrawide? So I solved this by Apple Vision Pro is a spatial computing headset developed by Apple. ) These games tend to focus heavily on role-play and autonomy through the application of a player's chosen attributes and skills. I’m running Moonlight as a client on an iPad and Sunshine 0. Sunshine - Moonlight for non-Nvidia GPUs. Clearing the Registry didn't allow for Moonlight to stream the host. Moonlight IMO has a nice launcher with a Steam big picture being one of the icons. Forgot to mention I was streaming 4k@60hz, maybe to much for this setup. I also found under advanced setting in Edit: The issue is port forwarding. It is correct that it only supports connection locally. 30 FPS -> 89%. The streaming latency is great but bluetooth controllers This is Reddit's home for Computer Role Playing Games, better known as the CRPG subgenre! CRPGs are characterized by the adaptation of pen-and-paper RPG, or tabletop RPGs, to computers (and later, consoles. Can you try going into your Moonlight settings on the steam deck, and under audio settings, uncheck "mute host PC speakers while streaming". Up until a couple of months ago, Moonlight was much better. There's an option in moonlight settings to send the commands to the host instead. So I made my rig ready by starting sunshine (in admin mode!) and moonlight on my TV. lan to start app mstsc (could be the name of a game) use command line parameters like this "C:\Program Files\Moonlight Game Streaming\Moonlight. I have only found Steam to be as good, but not better than moonlight on my setup. This disables the virtual controller which means that you will be able to use the physical one connected to the Host PC. Change the resolution via the Nvidia Control Center, not Windows' display settings. Moonlight on Linux doesn't support HDR yet anyways though so. Had a question about getting Moonlight to properly find all runnings hosts on a local network. Copy the network ID. This subreddit is the largest and best hub for the community! Moonlight for Vision Pro (TestFlight native app) Tested 4k/90 HDR and runs flawlessly. Open alsamixer and see what the default output is. I thought the only resource that Sunshine makes heavy use of is the video encoder from the NVENC hardware, but it I think something changed either with Moonlight or with Nvidia gamestream because before, I could stream to my iphone at 4k with an appropriate 16:9 aspect ratio and whenever I wanted to switch to a 21:9 resolution (I have a 3440x1440 monitor), the stream's aspect ratio would adjust accordingly and nearly fill up my iphone's display. Go to this folder on your Host PC: c:\Program Files\NVIDIA Corporation\NvStreamSrv\. Click that and go through until you get to the option to turn off the game controller translation layer to steam. QRes or ResolutionAutomation help with automatically changing res to 1080p while streaming, and Turn the TV on, works like a charm. You can verify this by checking the IP address of both devices, for example: PC: 192. Scroll down to Add Member Manually and type the Node ID of VM and client PC. Moonlight can't connect to Sunshine host. 10 Phone: 192. I then tried a separate HDMI cable to my Denon AVR via DP->HDMI adapter, and again every power saving setting turned off on the AVR, still get blank screen unless either the AVR or the TV are turned on. If this works, you can create a firewall exception using the steps here. I have an NVIDIA GPU and uninstalled Gamestream from my desktop computer because I wanted to try out Sunshine's multi-channel streaming feature. With this setup I can also use emulators (including wii / wii u wiimotes with a dolphin bar and virtualhere usb) 4K Fire TV stick costs like $20 and works just as well as any Hey y’all. OS: Windows 11. Assuming you probably fixed this but running qres commands on applications within Sunshine is how I solved this issue - also have a 32:9 ultrawide as my PC monitor on host, a 4k TV client, and 2 x 1080p clients. Network: Wired 1Gbps. 0 is here! Whoooot Whoooot!! Unfortunately, the AV1 codec is giving me a bit more latency than Hevc, 4k @ 60fps (Host=13700k, 4080, 32G ddr5) Bummer. ADMIN MOD. Oh, and yeah. To summarize what the this app does is allows you to create one-click shortcut links to instantly connect to a specific Sunshine host and application. Thanks guys. 120 FPS -> 85%. I would like to know that too,especially if someone got that to work with an amd gpu. 21 as a host on a Windows 10 machine. Check your firewall and port forwarding rules for UDP 479998, UDP 48000" message. please help oh wise Reddit Adding mstsc. With ZeroTier connected on your client and host PC, open Moonlight and click/tap the Add PC button, then type the "Managed IP" of your host PC as shown on the ZeroTier Network page. Vortex36. iPhone 12 Pro: 3-4ms network, unknown decoding timing but feels very similar to MacBook but typically run at 1080p 150Mbps. exe" --quit-after stream myhost. The other system is Steam Remote Play. 265, HDR, 4K 150 Mbps, etc), but I have played around with lower bitrate, lower encoder presets, and lower resolutions with no noticeable improvement in stream quality. If you manually forward your ports it does work. Moonlight allowed for a crispy picture even on a minimal 10 mbps connection, I was able to stream 1080p 60fps without a problem. Steam in home streaming works natively, NvEnc and NvFBC is supported. Network latency is 2-4ms and decoding is ~1ms. Fortunately, there's now a fork of Moonlight available on Github that allows users to setup a GameStream server without the need of owning an Aug 25, 2023 · If your gaming PC is already paired with Moonlight: Install InternetHostingToolSetup-v5. Gaming PC (5800x3d/RTX 3080 10GB) is setup in living room for the holidays, connected to LG B8 4K 60Hz (1080p 120Hz) OLED and Denon Atmos AVR. In these early days of cloud gaming, we need all the development we can get. If the above is happening, you will have to modify your router settings so Average 10ms latency. Question: in another post I’ve seen you mentioning enabling maximum bandwith. Apply and quit. To connect additional clients or host PCs, just download ZeroTier on the device, then complete steps 5-7. exe to GFE is how you stream your desktop using moonlight. Was having some lag issues with the default game streaming via steam, I setup Moonlight (extremely simple, just download it from deck App Store, add to steam and that's it) and it is running perfectly I am using sunshine on a windows 11 23h2 gaming computer and I stream it to moonlight installed in a macos m1 pro computer with an hdr display. Without the scripts, the streaming works. moonlight is okay to me, but i prefer to stick with 1st party stuff - so nvdia gamestream via the nvidia games app. Also, for a controller I use a DualShock 4 and DualSense paired over Bluetooth since it has an extremely low latency (it uses BT 5. If you set up a shortcut in steam to moonlight and then in the launch codes put stream PC GAME (With PC being your PC's name and game being the games title in your GeForce library the shortcut will launch the game directly off of your PC and you can get custom controls and art. 5. Another solution that worked for me when I needed an easier way to troubleshoot the host is TeamViewer. Streaming device on WiFi (the video is from my iPhone, but the same thing happens with my Apple TV) Very fast internet. Personally I have always found Moonlight to be better streaming locally at 120Hz on iPad Pro compared to Parsec at 60Hz on MacBook Pro because: Moonlight’s picture is almost perfect while Parsec has clear compression artefacts for some reason, even at high bandwidth. A question about host/client resolution. Tip #1: Get a USB hub. The ID format should resemble the following: Copy that string and place it in your Audio Sink field, then save and restart Sunshine as prompted. The incoming/rendering/decoding frame rates are all at 40-60fps and no ZeroTier should show up as connected on all devices. Moonlight 5. 4GHz and has 100Mbps speed, with the host ethernet cabled into it at 1,000 Mbps (1Gbps) Then I read a reply to the post above about HEVC issues and I changed the Moonlight setting for the decoder from Auto (it selected HEVC) to force h264. Shield pro would be ideal but if you want a cheaper option, I have the Chromecast with Google TV and it also works great. One is Moonlight - it requires a Nvidia card and GeForce Experience on the server, and the Moonlight App on the client. Steam Deck + Moonlight = AMAZING. Yup, happens to me every time because I just use mstsc to get the desktop and launch stuff from there--but the app never really exits. ^ Same subnet. You just need Steam on the server (host) machine and the Steam Link App on the client (I use an AppleTV4k too). When it comes to 70+ ms - this is not comfortable. I just wish it worked in full 1280x800. I get audio and full mouse control, but it's a black screen. I have stress tested the PC and have not come across this issue with Moonlight doesn't switch host resolution. In Moonlight, you just enable the HDR option in its But since there doesn't seem to be any good guide it is hard to troubleshoot setup issues such as this. Just tried with 1080@120hz and host latency come down to 2ms and the max 5/6ms. From what I've heard you can add anything to Steam as a non-steam game and do it that way. 1. I finally got it working perfectly. (HDR is indeed enable on moonlight, in system preferences and on the host windows computer) How to get moonlight working well with Legion Go. My normal setup in the home office is a 3440x1440 144Hz Ultrawide with stereo amp. As for low bitrate, Moonlight can show Launch the game on you pc first, change the window mode to borderless. Moonlight allows users to pick resolutions to stream that aren't on that officially supported list, but these will cause GeForce Experience to set the host PC resolution to 720p when streaming starts. Although I love my AMD setup (Ryzen 1700, Vega 64), the amount of streaming options currently out there pale in comparison to Nvidia's GameStream and Moonlight. In my office is an old gaming PC used a media server (3770k/GTX 1070 Win10) and a 2017 Nvida Shield TV. Actually, Moonlight is the client side that can be used by any gpu but uses the NVidia Shield technology. Parsec is more fully-featured and has great support for multiple monitors. A USB hub to connect a keyboard, mouse, and monitor to the SD will make setting up Xbox Game Streaming & Moonlight considerably easier. The streamed version of the gameplay is loosing any hdr. When I turned this on, I was able to use Display Fusion to change the resolution on my PC to something the fit the screen of my iPad, and the image actually scaled up to fill the entire screen of my iPad. It will even resume the stream when I sleep/wake my Deck. You can still shutdown the computer via moonlight. Holy crap, the deck is seriously the console of my dreams now with this setup. A couple cool things about moonlight. And here I am getting stutters and lag on my local area network (not internet) when my Moonlight client bitrate is any higher than 1. Cool, yeah I just need something that will get me on the desktop environment to do basic stuff. On Zero Tier webpage, click Create a Network at the top of the page. Uninstall GeForce Experience, reboot, clean install GeForce Experience, and reboot again. Think of it like the YouTube resolution setting; The raw footage before upload is based on the camera res/game render resolution, and creators can then upload at various resolutions to allow flexible playback. Here is a good tutorial I found online. Tip #2: Ensure that your Host is wired. bat and run as administrator it didn't work at first. ~215 FPS (maxed out) -> 81%. Dec 23, 2023 · Disable your PC's firewall and anti-virus, and reboot again. I can get through to my desktop and launch games fine that way, but launching from Moonlight directly ends in errors - most common is 'no video received from host' that shows up after a few seconds. conf to set permanent (or use the asound. These are the setting I'm using to get moonlight working without lag or sound stuttering. I can turn on my AVR over the network so I kept it plugged in to use just with Moonlight. old. When I use moonlight directly I can have this game fill the whole screen but with MoonDeck it seems to change the something, so games look stretched unless I go into moonlight and set it to 720p instead of 800p. 60 FPS -> 88%. I replaced that with Sunshine, but I defaulted to Steam link after (which is surprisingly better these days). Do not uninstall Moonlight Internet Hosting Tool, unless you no longer want to stream over the Internet. The If you can only wire one of your devices, prefer to have the host wired and client wireless Not all Moonlight clients are equal. You’ll be able to run it with way better battery life, better visuals, better FPS and it works Can't seem to stream video. I'm streaming to a laptop from a desktop, so using the mousepad and keyboard on the laptop works and controls the host PC from the host's monitors, but the laptop screen is just black. I set Steam Big Picture to apply a qres change to the host to 2560x1440p and then revert back on Big Picture close. This will be used to connect to Moonlight remotely. I'm connected to the same network, my router detects the Wii U & my host PC as Update: I renamed my wireless controller and my wired controller in my steam settings. Type moonlight-qt & hit enter, it should launch moonlight into full screen mode. Moonlight also needs to be updated to support receiving, interpreting and forwarding the controller input data to the Sunshine game server. ago. If your host is a Windows PC, then just use Parsec. Yeah. I’ve heard it’s lower latency but I can’t tell a difference on my system. That's all I did. But turning on VSync on the host adds a lot of latency. I'm quite new to this, I just want to understand a point please, when I set the moonlight client resolution to 1088p and the host native resolution is set to 4k, will the stream travel in the network as 4k then downsampled in the client side as 1088p? if that is the case, wouldn't be better to set the I use Moonlight almost daily, been hoping for something like this for years! I'm having a bit of trouble getting it to work, I changed the IP to my host PCs but after opening Moonlight through the homebrew channel I'm left at a screen stating "Specify an IP address". I'll be setting up a second machine to run Windows that I won't actually be using directly but only to use via Steam Link with my Linux rig to play Windows The fix is to go the game page on the library and there will be a controller icon from steam there. rxgamepadremapping. I have an AMD 7700X and 4070Ti and average 3-6 ms coming off the host as well, though max latency is usually no more than a few ms higher. I'm having a hard time connecting from Moonlight to Sunshine in my local network. I have nvidia 4090, nvidia shield and use 4k60fps. The actual Stream works great, but i cant control it through the client, only through the host. The display in the Sunshine configuration is also correct. Let me try to help you first, if that doesn't help, feel free to join the discord. Lower FPS on client with Moonlight game streaming over LAN. This is absolutely comfortable. Might need to clear it from moonlight again if it was conflicting because you may have been connecting to GFE instead of sunshine. rxnvgamepad. Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. Boot up the game with moonlight and press the hotkey to change into 880 resolution. i'd like to stream to my steam deck with it's 1280x800 resolution, though my pc keeps it's 2560x1080. My Sunshine and Moonlight settings are basically maxed out (P7 encoding preset, H. I have moonlight set to display at the correct "native" resolution. Then from the prompt, I navigated to the folder and executed the batch from there. Thank you very much man! It worked!!! Hahaha, I was going crazy about this. On my client (moonlight), I have a 21:9 ultrawide monitor. Windows Remote desktop and moonlight streaming are mutually incompatible, but TeamViewer is able to run simultaneously without interfering with each other. But even when I installed Sunshine and configured my settings to enable UPnP Under the Geforece Exerience settings there is an image scaling option that's turned off by default. Host not changing resolution to client. on shield tv tends to work better. This is where it began to get a bit complicated ^_^' because when i tried to pair moonlight to the sunshine host. Which Sunshine developer said he will implement as well. Here are my reasons for going with Moonlight + Gamestream/Sunshine. I have a dummy display port plug connected to the GPU that gives options for various 16:9 and 16:10 resolutions. I mainly use Moonlight but keep both installed. I’ve heard a lot more people say they have lower latency with moonlight or Gamestream. Sunshine is a self-hosted game stream host for Moonlight. In the case of the Shield, I suspect that the Shield must also be able to detect that the TV supports HDR. Then jump into moonlight on your client device and add a new computer with the Tailscale assigned IP address of the host pc. 1 more reply More replies More replies More replies More replies. Scroll down to Members and note the Managed IP of the VM. Nvidia ended GameStream, but the side project Sunshine replaces it as a server. However, I need to manually switch the host resolution everytime I want to play, because I have 21:9 monitor and my tablet is 16:10 In moonlight or gamestream, the resolution setting is for the stream/capture of your screen. It’ll never mute them, so when you’re done streaming it won’t be locked on mute. This is usually not a problem, since you can configure For controls in moonlight I'm using an old XBOX 360 Controller (wired) + mouse and keyboard. BANG perfect locked 60 spinning the camera around. I recommend this one. It's so it can automatically start your computer if you ever lose power, but with a wifi outlet you can control when it receives power to start up. A new network will be created, go ahead and click it. the machine will need to be running GeForce now with gamestream enabled or the moonlight host client. So, whenever I connect to my host pc, if I don't set its resolution on windows to 4k, all my clients looks like this. Copy the ID of the desired device to the Audio Sink field in the Configuration panel. 1), it can also be used to navigate the menus in Moonlight and Playnite. The Moonlight QT (Windows, Linux, Mac) has far better performance than Moonlight iOS (don't ask me why, even with wired reliable connection the Apple TV performed poorly when compared to other wired clients, such as Mar 14, 2022 · I just tested a little bit, and if I dont turn on VSync on the host game, micro stuttering will happen in Moonlight client (which also needs to use VSync on or tearing will happen), double VSync is not the best scenario I guess, even with frame limiter on 60. My setup: PC host connected through LAN. 255. 117 Subnet Mask: 255. 5 Mbps at 760p resolution at 30fps My Wifi router is 2. Setup Tailscale on host and client devices. So it seems to me that the issue is that Moonlight (or GFE) isn’t changing the stream resolution no matter what rez I select in the Moonlight host app. However, for those who prefer a software solution, here it is. Disable the setting "let moonlight optimize your games" otherwise it'll screw around with all your graphics settings. 168. and my living room PC uses: As you all probably know, Moonlight normally cannot stream without a monitor connected to the graphics card due to NVidia's limitations. Right click on the Zero tier app icon in the task trya in both of them and enter the network ID and click join. You'll have to change the graphics settings to get more detail. Discussion. Run "Moonlight Internet Streaming Tester" via the Start Menu to confirm it's working properly. I got curious about updating GFE on my secondary PC, so it was a genuine surprise to see it still working. exe in shell:startup to auto load with Windows. exe on your gaming PC. Client FPS -> Host 3D GPU Utilization. The host can either use the NVidia Experience with the Shield service activated, or the host can use the Sunshine application which mimics the NVidia Experience. Moonlight is a client app (runs on the G Cloud) which originally connected to the Nvidia GameStream protocol (streams the display from a host PC). Attempting to connect and play a running game with moonlight results in the same issue: system hangs and then crashes with BOSD (same error). . Moonlight pretty much tricks GeForce that your steam deck is a Nvidia Shield. The host pc is more than capable of running the games in 4k at 60fps, and is doing so during the stream itself. Somehow it now is allowing my remote PC on Moonlight to use the right controller, but only for certain To allow h. Yeah had the same experience with an older fire stick and my chromecast 4k. conf in user directory - the Arch wiki has a guide) I have a laptop that Open geforce experience, go to settings, it should be the last tab "Shield" just toggle it off. A device broadcasting itself on a network does not traverse to a different subnet. • 4 days ago. The only thing I changed recently was moving from using my 1440p monitor on the host PC to a headless HDMI dongle which is 4K 60Hz. I feel moonlight latency is the lowest - I’m surprised by you result. Just grab the 2 programs below. Playing games directly on the host PC has no issues. 0. Download Zerotier apps for both the machines that you trying to connect and install them. GeForce Experience only officially supports 720p, 1080p, and 4K streaming resolutions. The typical workaround to this if you are using Windows is to use a dummy plug which makes your computer think that there is a display connected. In my case, my bedroom PC uses: IP: 10. PC: 192. The only problem is that all my input devices that are connected to the TV (client) aren't being recognized by Moonlight (And they are properly connected to the TV). Apple TV 4K (3rd Gen w/ Ethernet): 1ms nyjets10. 265 & moonlight to work you must switch from GUI to console mode by pressing CTRL + ALT + F1, the whole screen will become a terminal. Follow the below image for setup commands https://postimg. Host is hardwired, client is connectf to wifi 5. You will have to setup the IP based on the type of IP address that your router provides. I have been wanting Sunshine/Moonlight to auto switch on HDR and change the resolution for a while now. Speed test around 300 mbps on WiFi devices. Go back to your ZeroTier account menu and click on the network. Also I'm using sunshine in the host end instead of GeForce gamestream. The other side that you are most likely missing the client side (Sony TV) update for Moonlight-QT app. zx ho xv bw ob gp ro cs wz ya